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MISSION PROTOCOL // PERSISTENCE
DOMINATION MODE
Objective: Control Win Condition: Possession Time Risk: Zero Detonation
Operation Summary
SYS: POSSESSION"No explosions. No defusals. Only absolute control of the device under constant pressure."
GOLDEN RULE: The team that accumulates the most possession seconds when the match time reaches zero wins. Every second is a point towards victory.
Data Possession Cycle
⬡
NEUTRAL
Free device. Any team can claim possession.
Comparison Matrix
DATA: MULTI_MODE| Feature | Defuse | Sabotaje | Dominación |
|---|---|---|---|
| Main Objective | Explode/Defuse | Explosion | Possession (Time) |
| Match End | Single Event | Event/Time | Time Only |
| Planted | Yes | Yes | DISABLED |
| Teams | 2 (Fixed) | 2-4 (Free) | 2-4 (Free) |
System Parameters
SYS: TIMERS Match Duration 5m - 120m
Transition (Pick up) 3s (Default)
Bomb Timer DISABLED
Win Mode Time Points
> DOMINATION_STRATEGY
- * Do not underestimate initial seconds.
- * Neutralizing the carrier is top priority.
- * In final minutes, protect possession at all costs.
- * Temporary alliances allowed under LAN protocol.